Gotham Knights – The Rabbit Hole (Story Walkthrough)
THE RABBIT HOLE
Only one of Gotham’s rich and powerful has served actual prison time: Oswald Cobblepot, AKA The Penguin. Pay him a visit at the Iceberg Lounge to find out why he’s the exception.
SUGGESTED LEVEL: 4-7
REWARDS: XP, Melee Upgrade
PREVIOUS MISSION: Blackgate Blues
REACH THE ICEBERG LOUNGE
When you are ready proceed to the Iceberg Lounge, which is west of the Elliot Center. When you arrive we will need to find a way inside. In order to access the Iceberg Lounge we will need to enter via the rooftop.
Once inside we will need to find and speak to The Penguin, Oswald. Feel free to inspect the nearby cabinet cases. They will features references or easter eggs to various other Batman universe related characters such as Mad Hatter and Captain Boomerang.
Then enter through the nearby doors.
DEFEAT THE PENGUIN’S GUARDS
The next area will be riddled with Penguin’s guards and we need to defeat them all, there will be a total of 8 guards altogether. During this section we can also get a bonus by performing stealth takedowns. For this particular bonus I managed to get 120XP and additional Polymer
After dealing with Penguin’s thugs we can then head up the following set of stairs and into Penguin’s office.
EXIT THE ICEBERG LOUNGE
After the scene with Penguin we will then want to exit the Iceberg Lounge. Although there is no exit back to the rooftop, instead we will want to make our way down the stairs to the lower levels of the building.
In the surveillance room there will be a treasure chest, so be sure to grab it. We can also examine the desk to find a Ban List
Exit through the door and return to the Belfry.
TALK TO ALFRED
Back at the Belfry go ahead and speak with Alfred. From there head to the table next to Tim (Robin) and listen to the recorded messages from Lucius Fox. Apparently he has some flowers for us… okay..
Examine the evidence boards and search for all of the new evidence before then leaving the Belfry and exploring the city.
Our objective now is to rough up some of Penguin’s illegitimate business activities in order to send Mr. Cobblepot a message.
PENGUIN’S CRIMINAL DEAL
In order to stop Penguin’s criminal deal we will need to travel to the West End. Our objectives will be to defeat all of the enemies and retrieve the Modchips.
STOP THE DEAL BETWEEN THE TWO GANGS
Defeat All Enemies: 0/10
Retrieve The Modchips: 0/3
(BONUS: Perform Grab Strikes 0/3)
The bonus, for me, was an extra 60XP and Polymer. The Modchips can then be found either in the back of the white parked vans or inside the briefcase.
PENGUIN’S ORGAN TRAFFICKING
This one is located at the Robinson Park, north of West End. Our objective is to locate and scan the cryogenic containers.
There will be security cameras and plenty of Penguin’s thugs that we will need to deal with.
If you end up getting caught by one of the thugs then they will try to get rid of the evidence, meaning we will have only 2 minutes left in which to complete this mission.
Though, in truth, this timer will trigger regardless if you managed to do this stealthy or not. The only difference is if you get caught the countdown will trigger at that point and unless you know what you are looking for there is a good chance the countdown will end in a failed mission.
Alternatively if you manage to do this mission with complete stealth then the countdown will trigger as soon as you collect the cryogenic container.
Once you have the required container make sure to get your Batcycle activated and race to your next destination in order to meet up with Jada Thompkins.
By speaking with Renee Montoya who is located in Old Gotham, east of the map. We will unlock the Contracts tutorial. This basically unlocks the ability to complete various side activities.
These side activities are optional and are not required to complete the main story. However, they can be fun to do when you want a break from all of that.
Head to Otisburg and you will find Lucius Fox up on the rooftops. This will basically unlock the ability to locate and secure Fast Travel points. Very useful
Basically we need to locate surveillance drones and scan them in order to rely the information back to Lucius. Who will then hack into these surveillance drones and allow us to use and unlock new Fast Travel points.
In order to be able to scan these surveillance drones you will need to get up close and personal with them. Meaning if it is not working then grapple to a higher advantage point that is closer to the drone and try again.
REACH THE ICEBERG LOUNGE
After having done all that is required so far we can then return to the Iceberg Lounge and confront Mr. Cobblepot once again.
In order to get inside the Iceberg Lounge we will need to make our way inside via the rooftops once again.
The reason why we need to take the rooftop once again is because Mr. Cobblepot has more of his thugs waiting for us. We also have a new bonus too, this bonus requires us not to take any damage. There will be a Godmother here also waiting for us, which will make getting this particular bonus a little bit more tricky.
LOCATE AND DESTROY THE BUGS
It seems that Mr. Cobblepot is willing to cooperate with us but is worried about the surveillance bugs. In order to get the answers we seek we need to first find and destroy these bugs. There are 3 in total.
Refer to the relevant guide for this specific section
Whilst in Mr. Cobblepot’s office we can also inspect various other objects such as the chess board, antique firearms, academic books (we can get extra dialogue with Mr. Cobblepot), trick umbrella (for more interest Cobblepot dialogue), and a photograph
PICK UP THE BOTTLE OF WHISKY
After successfully finding and destroying all 3 of the bugs Mr. Cobblepot will now be willing to talk to us. Bring him the whisky that he wants and a scene will trigger.
Our next destination is the Powers Club. Well after we leave the Iceberg Lounge and check up on Alfred. Apparently he went on a meeting with Jacob Kane.
NEXT MISSION: The Powers Club
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