Find the Flashlight and Revolver- Alan Wake 2

Alan Wake 2 Game Guides

As soon as you spawn into the world of Alan Wake 2, you’re going to want to find a Flashlight and Revolver. As with the first installment of Alan Wake, your flashlight is undoubtedly your best weapon against The Taken, and having a gun handy certainly doesn’t hurt either. Luckily, grabbing a Flashlight and Revolver is pretty straightforward in Alan Wake 2.


Coffee-Themed Fun (Cardboard Cutout Achievement)
Find The Pump-Action Shotgun
All Words Of Power Locations Gameplay

Find the Light 

Aside from helping you to survive the early stages of the game, finding the flashlight and revolver is necessary for 100% game completion. After picking these items up, you’ll be rewarded with the ‘Find the Light’ achievement, which is worth ten points.

You might think that because this achievement requires you to pick up two weapons, it’s more difficult than other weapon-related achievements such as Greatest Hits and Ready for a Fight. However, Find the Light is actually far easier to complete, as you can pick up the necessary weapons right at the start of the game.

Find the Flashlight and revolver Alan Wake 2

Where to Find the Flashlight and Revolver

You will find the Flashlight and Revolver in the first chapter that you play as Alan. All you need to do is head to the Talk Studio and begin exploring. When you’ve finished exploring, exit the Talk Studio. Then, follow the green signs which will lead you to a dark alleway.

When you arrive at the alleyway, you will be greeted by Alex Casey, who will then gift you the Flashlight and Revolver. This marks the point in the game where you are completely on your own.

As you can see, finding the Flashlight and Revolver is extremely easy in Alan Wake 2. These two weapons essentially constitute your starter gear. And you’re not expected to ‘earn’ them as you would with other weapons like the Crossbow and Sawed-Off Shotgun.

However, just because it’s easy to find the flashlight and revolver, it doesn’t mean that they aren’t effective. At the start of the game particularly, these two weapons will help you to fend off the lower-level enemies and make your way through the beginning chapters.

As you progress through the game, you will need to find some heavier firepower, such as the Hunting Rifle. Nevertheless, you shouldn’t underestimate just how good the Flashlight and Revolver are together. 

How to Use the Flashlight and Revolver in Alan Wake 2

When you eventually find the Flashlight and Revolver in Alan Wake 2, you’ll want to use them to their full potential.

When you’re not in a combat situation, the flashlight functions pretty much how you’d expect it to- as a flashlight! It can be used to explore various areas of the map, light up dark places, and make the ominous world a little less intimidating.

However, in a combat situation, the flashlight works very differently. When you encounter an enemy, exposing them to light will cause their darkness armor to disappear, exposing them to attacks. 

The only thing to note is that your flashlight’s batteries will run out. As such, you should use it very sparingly. Because without a source of light, you are not going to last very long in Alan Wake 2!

The revolver works alongside your flashlight. When you flash your light at an enemy and remove their dark armor, you can use your revolver to take them out for good. However, you’ll need to make every single shot count because ammunition is notoriously rare in Alan Wake 2.

To use your flashlight in combat, hold L2 and R1/LT + RB down simultaneously. Then to follow up with your revolver, hit the right trigger. Finally, reload by pressing X.

How to Upgrade the Flashlight and Revolver

When you find the Flashlight and Revolver, they are pretty powerful. However, you can make this combo even deadlier with a few different upgrades.

Some of the best upgrades to go for are:

  • Roulette. This upgrade creates a chance of not consuming ammo when you fire your revolver. Considering how rare ammo is, this upgrade is a game-changer.
  • Full Stop. Increases the damage dealt by the final bullet in your revolver’s chamber. 
  • Main Attraction. Restores a small amount of health whenever you use your flashlight against an enemy. 
Latest posts by jamesreadwriter (see all)

Leave a Reply

Your email address will not be published. Required fields are marked *