Sherlock Holmes: Chapter One – Stonewood Manor (100% Chapter Walkthrough) Guide

Game Guides

This page will be focusing on providing a detailed walkthrough for the Sherlock Holmes: Chapter One. In this part we try to locate Stonewood Manor

I will be trying to cover as much of the chapter as possible, from collecting the various different files, to unlocking any hidden and missable trophy achievements.

(View more story mission cases)

PREVIOUS CASE: Police Station Archives

SHATTERED MEMORY

  • (NOTE: Make sure to pin the Shattered Memory evidence)
  • In order to find Stonewood Manor, we will need to head south west of the map. To a building near Silent Way, in the region of Grand Saray. Fast Travel to the cemetery to make the journey quicker if need be
  • When you arrive at the gate you should notice John, apparently there is mail. Inspect the mail and we will find a letter addressed to Sherlock
  • Head through the gate in order to trigger a scene. As a Whovian (Doctor Who fan for those wondering, I enjoy the little reference that John makes regarding the building)
  • Head left towards the out building and we can then solve a few clues, there will be a total of four clues to find.
  • These clues is as follows; Handcuffs, Wooden Sword, Training Dummy, Bag on the right
  • With that now over with, we can now try and access the building itself. A fire?
  • Anyway after the scene go ahead and pin the Remembering my Past evidence, and then enter concentration mode
  • There will be a figure standing behind you, examine him to realise that he is a detective.
  • John will then mention that the detective had brought something with him, scan his hand to find a trophy
  • Scan the trophy more closely to find a set of lockpicks
  • There will then be something else that we can interact with nearby, interacting with it will reveal that it was Mycroft.
  • Interact with the Mycroft figure once again to find out that Sherlock and John had handed over a letter. We will then find ourselves inside the house.
  • Now that we are inside, you can find a note stuck to the pillar on the right (Auction Notification). Picking this up will trigger The Tale of the Empty House case

NEXT CASE: The Tale of the Empty House (Main Story Case), The Tale of the Empty House (Side Case)


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