In Slay the Spire 2, players will encounter enemies that don’t just deal damage, but also add status cards. These status cards are negative cards that can put players at a disadvantage if not handled properly. They can take up space in a deck, reduce energy or other resources, or cause damage.
Here are all the Slay the Spire 2 status cards and how they work.
All Slay the Spire 2 Status Cards Explained
Overall, there are 15 Status Cards in Slay the Spire 2. These can range from loosing health (HP), force unplayable cards and suffer more damage. Such cards include Beckon, Dazed, Disintegration and more..
| Icon | Card | Effect |
|---|---|---|
![]() | Beckon | If this is in your hand after your turn, you lose 6 HP. This card however is playable. You can consume 1 energy to get rid of this. |
![]() | Burn | Unplayable. This card makes you lose 2 damage through burn. |
![]() | Dazed | Unplayable card |
![]() | Debris | Can be exhausted |
![]() | Disintegration | Take 6 damage at the end of turn |
![]() | Frantic Escape | Used to increase Sandpit by 1. A necessary card during The Insatiable boss fight. |
![]() | Infection | Unplayable card. You’ll receive 3 damage per each card at the end of the turn if this is in your hand |
![]() | Mind Rot | Makes you draw 1 less card each turn. Card given by the Knowledge Demon. |
![]() | Slimed | 1-cost card that draws 1 card upon used. It gets exhausted after that. You’ll receive this upon encountering slime enemies. |
![]() | Toxic | Playable and is exhausted after used. You’ll get 5 damage after turn if this is in your hand |
![]() | Soot | Unplayable card. Card given by the Knowledge Demon. |
![]() | Sloth | This card can make you play only three cards per turn. Card given by the Knowledge Demon. |
![]() | Void | Unplayable, ethereal card. You lose 1 energy upon drawing this card. |
![]() | Waste Away | You receive 1 less energy per turn. Card given by the Knowledge Demon. |
![]() | Wound | Unplayable card |
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