The players who will succeed the most in Homeworld 3 are those who know all about the game’s ships. In this guide, I’ll explain each enemy Incarnate ship in the Homeworld 3 campaign, what they do, and the ships they are weak against.
All Enemy Incarnate Ships in Homeworld 3
The availability of Incarnate ships in Homeworld 3 depends on which game mode you’re playing. This guide focuses specifically on the Incarnate ships available in the Homeworld 3 campaign.
Strikecraft
The only Strikecraft ships used by the Incarnate fleet are Dominance Fighters. This makes Incarnate Strikecraft easy to deal with since you only have to remember the weakness of one ship.

| Ship Name | General Description | Strong Against | Weak Against |
|---|---|---|---|
| Dominance Fighter | A Strikecraft with a good balance of speed and attack. It is good at evading, damaging armor, and fighting other Strikecraft. | -Strikecraft. -Utility Ships like Resource Controllers and Support Frigates. -Slow ships. | -Anti-Strikecraft ships like Suppression and Assault Frigates. -Turrets, especially Anti-Strikecraft Turrets. -AOE ships like the Minelayer Frigate. |
Corvettes
There are four different types of Incarnate Corvettes in the campaign. Two of them act as support-type ships while the remaining two are weaponized.

| Ship Name | General Description | Strong Against | Weak Against |
|---|---|---|---|
| Capture Corvette | A fast Corvette used to capture enemy ships and bring them back to a command ship to commandeer them. They can be used to capture even larger, tank-like ships. | N/A | All weapons. |
| Disruption Corvette | A Corvette that slows ships it hits with its Mesonic Disruptor Beam. It easily combats troops that rely on their speed. | N/A | All weapons. |
| Plasma Corvette | A heavily-armored Corvette made for attacking large ships. It’s only drawback is the slow speed of its shots. | -Capital Ships. -Slow-moving ships like Torpedo Frigate. – Ships with low range. | -Strikecraft. -Faster ships like the Assault Frigate. |
| Assault Corvette | A Corvette that can cloak itself. It is particularly useful for destroying Frigates. | -Strikecraft. -Most Frigates. -Slow single-target ships. | -Long-range ships that target a single ship. This includes the Torpedo Frigate and Railgun Corvette if given the chance. |
Frigates
There are four Incarnate Frigates to watch for in the Homeworld 3 campaign. Each has different strengths and weaknesses, so make sure to use the right ships against each of them.

| Ship Name | General Description | Strong Against | Weak Against |
|---|---|---|---|
| Attack Frigate | A good ship for fighting against Strikecraft. It’s ability increases its defense in exchange for lowering its mobility. | -Strikecraft. -Low-health ships. | -Long-Range, high-damage ships like the Torpedo Frigate. |
| Multi-Beam Frigate | A Frigate used for attacking slow-moving ships. | -Capital Ships. -Slow ships. | -Strikecraft. -Long-Range ships like the Torpedo Frigate. |
| Missile Frigate | A Frigate created for bringing down grouped-up ships | -Strikecraft. -Ships in formation. | -High-damage and long-range ships like the Torpedo Frigate. |
| Smart Missile Frigate | A long-distance Frigate with high-damage. | -Slow ships. -Capital Ships. | -Strikecraft. -Fast single-target ships. |
Capital
There are four Capital Ships in use by the Incarnate fleet. Two of these ships, the Transport and the Carrier, are support-type vessels. The other two Capital Ships are high-powered tanks that can decimate your fleet if given the chance.

| Ship Name | General Description | Strong Against | Weak Against |
|---|---|---|---|
| Transport | A utility vehicle that carries and repairs Incarnate Strikecraft during battles. | N/A | All weapons. |
| Battlecruiser | A heavily-armored, high-power capital ship whose only weakness is its size and slow speed. | -Everything | -Heavy Capital Ships like the Destroyer and Battlecruiser. -High-powered ships that focus on a single target. This includes the Torpedo and Ion Cannon Frigates. |
| Destroyer | A high-powered front line ship. | -Everything | -Heavy Capital Ships like the Destroyer and Battlecruiser. -Strong single-target ships like the Torpedo and Ion Cannon Frigates. |
| Carrier | A secondary, more mobile facility for ship production. | N/A | -High-damage opponents that focus on a single ship. This includes ships like the Destroyer, Battlecruiser, Torpedo Frigate, and Ion Cannon Frigate. |
Platform
In the Homeworld 3 campaign, all of the platform “ships” are really just turrets. You’ll need to be able to recognize all four of these Incarnate turrets and their weaknesses, especially for missions where you’ll venture deeper into Incarnate territory.

| Ship Name | General Description | Strong Against | Weak Against |
|---|---|---|---|
| Anti-Capital Turret | A high-powered turret that works well against slow and heavily-armored ships. | -Capital Ships. | -Long-range heavy hitters like the Torpedo Frigate. |
| Anti-Strikecraft Turret | A useful turret against weaker ships. | -Strikecraft. -All non-weaponized ships. | -High-powered, long-range ships like the Torpedo Frigate. |
| Minelaying Turret | A turret that consistently lays minefields in an area. | -Capital Ships. | All weapons. |
| Sensor Turret | A turret that allows enemy ships to be detected from larger distances. | N/A | All weapons. |
Resource
Like the player, the only Resource Ships for the Incarnate Fleet are Resource Controllers.
| Ship Name | Strong Against | Weak Against |
|---|---|---|
| Resource Controller | N/A | All weapons. |
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