The Sinking City 2 Locker Room Safe

The Sinking City 2 Locker Room Safe Code – How To Open The Fish Market Safe

The Sinking City 2

The Sinking City 2 Locker Room Safe is a locked box in the Fish Market. Inside this optional safe, you will find a Grenade Launcher mod. Let’s see what you need to do to find the code that opens the safe!

How to Discover The Sinking City 2 Locker Room Safe Code

The notes that hold the Fish Market Safe code clues are:

  • Sacrifice (and Safe!).
  • Surprise in the Safe?.

Where to Find the Locker Room Safe Code Clues

Find these two notes and connect them in the Investigation panel.

Sacrifice (and Safe!)

The Sacrifice (and Safe!) note is on a table in the same room as the safe.

Surprise in the Safe?

The second clue is in the Salt Storage, the room you must enter to unlock The Damned trophy. Enter the Salt Storage and find the Surprise in the Safe note on top of a crate.

Analyze the two notes and extract the clues. The Surprise in the Safe note says that The Sinking City 2 Locker Room Safe code is the same as the door. The Sacrifice (and Safe!) note tells you that the last number cannot be 16, it must be 6. The Salt Storage room code is I(1)-IV(4)-IX(9)-XVI(16). We already know that the Fish Market Safe Code is a four-digit number. Based on the second clue, the code that unlocks the safe is 1496. Return to the Locker Room and input the 1496 code to open the safe and collect Pyre’s Ocularum Grenade Launcher mod. Don’t forget to grab the ERC Activator Pen from one of the lockers in the Locker Room.

Check out more The Sinking City 2 guides!

The Sinking City 2 Storage Combination Lock – Unlocking The Vault Trophy
The Sinking City 2 Ezekiel Safe Code – Unlocking The Drowned Trophy

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