
Baldur’s Gate 3 – All Party Companion Dialogue / Outcomes (Astarion Meets Gandrel)
This page will be mainly focusing on the various companion character and party outcome dialogue that occurs during the Astarion Meets Monster Hunter Gandrel Scene
The dialogue will include everything that is presented as a dialogue option, this also includes dialogue that occurs when you fail and win a die/dice roll too.
The page is currently done with only the Early Access currently being available, thus everything is subject to change. I will however, change this page to properly match the dialogue scene when the full version is released. For now enjoy what is said during the particular Early Access patch.
For this page I also decided to include the background behind Astarion and how he turned into a Vampire, plus all of the various character reactions to certain choices
Anyway let us begin!
(NOTE: This was all taken from the Early Access phase of the game)
You can check out my other pages on the various companion and party dialogue below
MORE:
- SCENE DIALOGUE: Astarion Meets Monster Hunter Gandrel
- HOW TO UNLOCK: Simply meet Gandrel at the Swamp area
ASTARION MEETS MONSTER HUNTER GANDREL
ASTARION TALKS ABOUT MONSTER HUNTER GANDREL
ASTARION DECIDES TO ‘FOURTH WALL’ … Scary..
ASTARION Vs MONSTER HUNTER GANDREL (SOLO GAMEPLAY)
(The Characters First Meet)
INTRODUCTION 1
GANDREL:
Ah, stranger. Forgive the aroma
NARRATOR:
You catch a waft of something foul – metallic and sickly sweet
GANDREL:
Powdered iron-vine. An old hunter’s trick – most monsters will think twice before making a meal of me
ASTARION:
You’re a monster hunter? I’m surprised, I thought all Gur were vagrant cut-throats
(Player Character allows Astarion to continue talking)
GANDREL:
- And more! We steal chickens, curse your crops, seduce your daughters – the list goes on.
- I wish I had half the power settled folk think my people possess. Alas, I am a simple wanderer.
- A simple wanderer and monster hunter. But I’m no witchdoctor or cut-throat
PLAYER CHARACTER:
So what monster are you hunting?
ASTARION:
Something terrifying, no doubt. Dragon? Cyclops? Kobold?
GANDREL:
- Nothing so dramatic. I’m hunting for a vampire spawn
- His name is Astarion, but I fear he has gone to ground. I hope the hag of these lands can help me flush him out, if I can afford her blood price
PLAYER CHARACTER:
And when you find this ‘Astarion’? You’ll kill him?
GANDREL:
Not this time. My orders are to capture him
ASTARION:
Oh? And bring him where, exatly?
GANDREL:
Baldur’s Gate. My people wait for me there
PLAYER CHARACTER:
Only a spawn? Pity. Not like it’s a real vampire
ASTARION:
I don’t know. I’m sure a vampire spawn could still rip out your throat if he felt like it
GANDREL:
- He is right, unfortunately. They are only weak when compared to their masters
- During the day, we have the advantage. But at night, when they hunt? You will not find a more deadly quarry
PLAYER CHARACTER:
Yes, I’m sure they can creep right up on you
ASTARION:
We’ve all survived so far. Let’s focus on that.
GANDREL:
It would still be wise to post guards at night. The threat is real.
ASTARION:
Indeed it is. We should do something about this threat. (Looks at Player Character, hinting something)
PLAYER CHARACTER:
All right, kill him if you must
(Astarion – Approves)
ASTARION:
Excellent
GANDREL:
The vampire? It can’t be
(Party Begins To Fight Gandrel)
INTRODUCTION 2
GANDREL:
It would still be wise to post guards at night. The threat is real.
ASTARION:
Indeed it is. We should do something about this threat. (Looks at Player Character, hinting at something)
PLAYER CHARACTER:
We’ll be careful, but we should get going
ASTARION:
Wait – that’s it? We’re just walking away?
PLAYER CHARACTER:
Do whatever you want
(Astarion – Approves)
ASTARION:
Excellent
GANDREL:
Astarion? No. It can’t be
(Screen Goes Black. Gandrel Apparently Runs Off. Avoids Party Fight)
INTRODUCTION 3
GANDREL:
It would still be wise to post guards at night. The threat is real.
ASTARION:
Indeed it is. We should do something about this threat. (Looks at Player Character, hinting at something)
PLAYER CHARACTER:
We’ll be careful, but we should get going
ASTARION:
Wait – that’s it? We’re just walking away?
PLAYER CHARACTER:
I said we’ll be careful. Now let’s go
(Astarion – Disapproves)
(Shadowheart – Approves)
ASTARION:
Fine. But if this comes back to bite us, it’s on your head.
GANDREL:
Go in peace, my friends. I pray our paths cross again.
ASTARION:
They’d better bloody not.
(Party Leaves. No Fight Is Triggered)
INTRODUCTION 4
GANDREL:
- Nothing so dramatic. I’m hunting for a vampire spawn
- His name is Astarion, but I fear he has gone to ground. I hope the hag of these lands can help me flush him out, if I can afford her blood price
PLAYER CHARACTER:
Well, here he is. This is Astarion.
GANDREL:
What?
(Astarion – Disapproves)
ASTARION:
What?
GANDREL:
It isn’t possible
ASTARION:
- You idiot. What have you done?
- You treacherous little worm!
GANDREL:
- A just choice
- I thank you for your help. My people work to rid this world of evil – you are a friend to our cause
PLAYER CHARACTER:
It’s my pleasure. Really.
GANDREL:
- It’s amazing you survived, travelling with a beast like that.
- I have a cage ready, nearby – it will hold him when he wakes
- I would have made a deal with the hag to find this. I’m very glad that I did not. Thank you and save travels.
(No Fight Is Triggered. Goodbye Astarion)
INTRODUCTION 5
(If Astarion is not currently in your party)
GANDREL:
- I hunt a vampire spawn named Astarion. I’m bound to bring him back to Baldur’s Gate – alive.
- Though I cannot swear to his condition once my tribe are done with him. Is he known to you?
PLAYER CHARACTER:
You’re wasting your time. Astarions’ already dead.
GANDREL:
- You know him? Not too well, I think, if you believe he is so easily slain. He could be stalking your camp at this very moment.
- Perhaps you could tell me where to look, and I could ensure peace of mind for us both?
PLAYER CHARACTER:
I’m not going to help you find him. Back off.
(Gale – Approves, Shadowheart – Disapproves)
GANDREL:
Astarion has quite the friend in you. I’ll make sure he knows that, at the end.
(No fight is triggered. Gandrel leaves)
(After Dealing With Gandrel)
INTRODUCTION 1
ASTARION:
You again
PLAYER CHARACTER:
So, there’s a monster hunter after you?
ASTARION:
Not any more. Which is all that matters, really.
PLAYER CHARACTER:
But why is he hunting you? What did you do?
ASTARION:
- I didn’t do anything! I was kidnapped – just like you
- It seems Cazador wants me back
INTRODUCTION 2
ASTARION:
What can I do for you, my friend?
PLAYER CHARACTER:
So, there is a monster hunter after you?
ASTARION:
- So it would seem.
- Hopefully he bumps into some gnolls while stumbling around at night and that is the last we hear from him
PLAYER CHARACTER:
What if he reappears?
ASTARION:
- Then we kill him. I thought that would’ve been obvious
- There may be others, of course. If Cazador sent one peon after me, he’ll send more
PLAYER CHARACTER:
And who is Cazador, exactly?
ASTARION:
- Cazador Szarr is a vampire lord in Baldur’s Gate. The patriarch of his coven and a monster obsessed with power.
- He turned me nearly two hundred years ago. I became his spawn and he became my tormentor
PLAYER CHARACTER:
You’re sure Cazador’s behind this?
ASTARION:
- It was him, I’m sure. Only he would know to send the Gur after me
- It was a group of Gur that attacked me that night in Baldur’s Gate. I would’ve died had Cazador not appeared and saved me
PLAYER CHARACTER:
Saved you by turning you into a vampire slave?
ASTARION:
- Well he didn’t mention the ‘slave’ clause at the time
- And now he sends a Gur monster hunter for me? It’s a message.
- He’s reminding me of his power. Even in the middle of nowhere, he can reach me. And he wants me back
PLAYER CHARACTER:
But why capture you? Why not just kill you?
ASTARION:
- Maybe he wants to make an example of me. To show what happens to runaways
- Or maybe he thinks death is too good for me
PLAYER CHARACTER:
Sounds like he won’t let you go easily. Should I be concerned?
ASTARION:
- Concerned? Do you know the power a vampire lord possesses?
- He can change shape; turn into mist; call wolves to do his bidding; shrug off blows like they’re nothing
- He could walk into our camp tonight and kill you with his bare hands. And you’d be lucky if death was the worst thing that happened to you
PLAYER CHARACTER:
Vampires aren’t invincible. We could take him
ASTARION:
- You don’t understand. You don’t know him
- Just trust me when I say we need to be careful. He’ll send more lackeys – he has plenty of souls to command.
- We just have to be vigilant. Keep our wits about us, And kill any monster hunters on sight.
- We can probably make an exception for Wyll, Probably…
INTRODUCTION 4
WYLL:
- I – I can’t blame you for that. Vampires are monsters, by any account.
- But it doesn’t sit right, just handing him over.
PLAYER CHARACTER:
I did you a favour. The frontiers you protect are safer without him
WYLL:
- You’re right, of course. The sort are known for their.. unsavoury tastes
- I’d grown fond of the lad, though. I might yet have shown him the way of the hero
WYLL:
- I – I can’t blame you for that. Vampires are monsters, by any account.
- But it doesn’t sit right, just handing him over.
PLAYER CHARACTER:
I didn’t surrender Astarion for being a monster. I did it because it was fun
WYLL:
- Relief. I can reckon with. Fun? Not so much
- I’m not so convinced he was the only monster among us
WYLL:
- I – I can’t blame you for that. Vampires are monsters, by any account.
- But it doesn’t sit right, just handing him over.
PLAYER CHARACTER:
He’d turn on us sooner or later. The hunter saved us some trouble.
WYLL:
- Far be it from me to deny a hero his quarry.
- I’d grown fond of the lad, though. I might yet have shown him the way of the hero
GALE:
- I had a friend who had a dog once. Beautiful animal, but it got mean in it’s old days.
- It would growl and bark at everyone. Even bit him in the end
- Yet still it was the saddest of occasions when he took the dog away for good.
PLAYER CHARACTER:
Parting is never easy
GALE:
Isn’t it? You just made it look quite easy though.
GALE:
Yet still it was the saddest of occasions when he took the dog away for good.
PLAYER CHARACTER:
It was for the best, I’m sure.
GALE:
- I’m not sure the dog would agree.
- Astarion wouldn’t I’m absolutely sure of that
GALE:
Yet still it was the saddest of occasions when he took the dog away for good.
PLAYER CHARACTER:
Put the mongrel down, did he?
GALE:
Is that the dog you are referring to, or Astarion?
PLAYER CHARACTER:
The dog
GALE:
Yes. He put it down.
GALE:
Is that the dog you are referring to, or Astarion?
PLAYER CHARACTER:
Astarion
GALE:
They’ll probably do worse than put him down.
LAE’ZEL:
- And thus the vampire spawn is relinquished. You were selfish. Insensitive.
- I approve
PLAYER CHARACTER:
Selfish? He was a threat – I only did what was right
LAE’ZEL:
- As I expected – your feeble conscience demands that you claim a moral victory. But I know the truth.
- Astarion was no threat to you, not with me at your side. You simply wished him to suffer
- I find few things delightful. Your surrender of Astarion is among them.
LAE’ZEL:
- And thus the vampire spawn is relinquished. You were selfish. Insensitive.
- I approve
PLAYER CHARACTER:
You approve? I expected you to object
LAE’ZEL:
- The more allies we gain, the more assured our survival. ‘Is this more to your liking?
- Astarion’s gifts were useful, it is true. Truer still is my joy in your cruelty
LAE’ZEL:
- And thus the vampire spawn is relinquished. You were selfish. Insensitive.
- I approve
PLAYER CHARACTER:
Did you see the look on his face? Priceless
LAE’ZEL:
I’m no more likely to forget it than I am the parasite in my head.
SHADOWHEART:
Vampire spawn or not, I didn’t think you’d just surrender Astarion like that
PLAYER CHARACTER:
What would you have done?
SHADOWHEART:
- That’d be telling, wouldn’t it? If he escapes and comes seeking vengeance, I can maintain deniability.
- If our group’s at risk of fracturing. I’ll have to do what is best for myself, naturally
SHADOWHEART:
Vampire spawn or not, I didn’t think you’d just surrender Astarion like that
PLAYER CHARACTER:
It was the sensible choice. We’ve enough dangerous parasites in our midst already
SHADOWHEART:
Quite harsh of you. I can’t say I entirely disagree, but still… quite harsh
SHADOWHEART:
Vampire spawn or not, I didn’t think you’d just surrender Astarion like that
PLAYER CHARACTER:
I take it you don’t approve?
SHADOWHEART:
- I haven’t decided yet. Seems prudent, on one hand, but on the other.. he was one of us.
- I just hope you don’t find it as easy to cut ties with me, if the opportunity presents itself.
INTRODUCTION 5
GALE:
- How thoroughly invigorating it is to stand by one’s friend in the face of danger.
- Even if that friend is an egomaniacal vampire with the moral longevity of a mayfly.
PLAYER CHARACTER:
We did the right thing, and that’s all there is to it
GALE:
It’s charming that you think that.
GALE:
- How thoroughly invigorating it is to stand by one’s friend in the face of danger.
- Even if that friend is an egomaniacal vampire with the moral longevity of a mayfly.
PLAYER CHARACTER:
I’ll remember your scepticism if anyone ever comes looking for you
GALE:
Hardly matters now that the vampire’s in my debt
GALE:
- How thoroughly invigorating it is to stand by one’s friend in the face of danger.
- Even if that friend is an egomaniacal vampire with the moral longevity of a mayfly.
PLAYER CHARACTER:
Are you saying you would have thrown Astarion to the wolves?
GALE:
Never. What harm did the wolves ever do?
LAE’ZEL:
- A sage choice – Astarion’s skills serve us well
- A pity I won’t get to see him dragged off by his heels, though.
PLAYER CHARACTER:
It’s best he stays with us, where we can keep an eye on him.
LAE’ZEL:
And where we can bisect him, should his tastes turn to gith blood
LAE’ZEL:
- A sage choice – Astarion’s skills serve us well
- A pity I won’t get to see him dragged off by his heels, though.
PLAYER CHARACTER:
Astarion is a friend. We owe him our loyalty
LAE’ZEL:
- Astarion is not a friend. He is a tool, nothing more.
- If he outlives his usefulness, you can dispose of him as you wish
LAE’ZEL:
- A sage choice – Astarion’s skills serve us well
- A pity I won’t get to see him dragged off by his heels, though.
PLAYER CHARACTER:
I’d have gladly turned you over, if the hunter sought you, Lae’zel
LAE’ZEL:
- And I’d slice you sideways if you so much as tried.
- Yet your nerve delights me. And I must say – very little delights me.
SHADOWHEART:
Speaking truthfully. I’m a little surprised you chose to shield Astarion
PLAYER CHARACTER:
He knows too much – safer to keep him with us than risk him exposing our condition
SHADOWHEART:
Very strategic of you, actually. Hopefully keeping him in our midst proves to be the lesser risk
SHADOWHEART:
Speaking truthfully. I’m a little surprised you chose to shield Astarion
PLAYER CHARACTER:
He’s one of us. I wasn’t about to just betray him
SHADOWHEART:
- How adorable. Such camaraderie at such a bargain rate
- You are as loyal as a pup and twice as handsome
SHADOWHEART:
Speaking truthfully. I’m a little surprised you chose to shield Astarion
PLAYER CHARACTER:
I just hope I don’t come to regret standing by him
SHADOWHEART:
Well you can always rid yourself of that regret with a well-placed thrust of a dagger…if it comes to that, of course
WYLL:
You stood by an ally – can’t fault you for that. But a vampire among us? It doesn’t sit right
PLAYER CHARACTER:
Better he remains with us, where we can observe him
WYLL:
Not a bad plan. No telling what havoc he’d wreak if he escaped from that hunter
WYLL:
You stood by an ally – can’t fault you for that. But a vampire among us? It doesn’t sit right
PLAYER CHARACTER:
Astarion’s proven his worth. I won’t treat him like a monster
WYLL:
Then let’s hope he keeps his fangs to himself. I enjoy a good meal, unless I’m the main course
WYLL:
You stood by an ally – can’t fault you for that. But a vampire among us? It doesn’t sit right
PLAYER CHARACTER:
Cavorting with a vampire? Honestly, I find it quite thrilling
WYLL:
- Grappling with ghouls, fencing with frost giants – now that is thrilling
- Being the main course at my own last meal? Not so much
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